Word play for iPhone and iPad

W O O R D

Think. Guess. Solve. WOORD turns five-letter word play into a tactile puzzle with language-aware word data, replays, streaks, and a growing explorer for curious players.

  • English
  • Dutch
  • Spanish
  • Italian
  • Private by design

A word game with memory.

WOORD keeps the board simple, then gives the surrounding experience more texture: difficulty hints, replayable outcomes, streak history, and per-word context when you want to understand why a puzzle felt easy or sharp.

01

Guess, slide, and solve.

Play through compact word puzzles with responsive tile movement, haptics, and a puzzle transition that keeps the solve feeling physical.

02

Follow your patterns.

Stats go beyond a simple win rate with trends, openings, streaks, outcomes, and score views that help you see how your play changes.

03

Explore the lexicon.

Words carry metadata for difficulty, commonness, fairness, concreteness, register, regionality, and other signals that shape the game.

Built around the actual app.

No abstract product theater here: the website should show the thing people will install, from the menu and explorer to trends and puzzle transitions.

WOORD menu screen
WOORD word explorer detail screen
WOORD stats trends screen
WOORD puzzle transition screen

Language-aware

One app, four word worlds.

The interface and word sets are localized across English, Dutch, Spanish, and Italian. The site can grow into localized landing pages later, while these first pages give App Store review and users stable public URLs now.

  • EnglishEN
  • NederlandsNL
  • EspaƱolES
  • ItalianoIT

Ready for App Store links.

These pages are intentionally plain, durable, and easy to review. They cover privacy, support, and copyright/legal information without needing a backend.